Skip to main content

Memory Project

Project about my childhood memory


This is a project that is still on going, it will be done by drawing the moving body parts on Photoshop and animated on Aftereffect.

The out line of the story is...



When I was a kid, I used to be obsessed with a TV show call Ultraman. It is about a giant superhero who fight monsters to project the earth.

One day my mom came home with a present, it was Ultraman's transform device.

(that is frames of the curtains moving)
However I weren't happy at all, this was because I truly believed I could transform into Ultraman with the device. And as a 10 years old I did not know what to do with such power.
So I annoyed my brother and asked him about it nonstop.
I said. I could be a the most powerful person on earth, I can go rob all the ice cream factories and have all the ice creams to myself and no one can stop me.
Why do I need to fight monsters when I can rule the planet myself?
My brother saw the chance and decided to mess with me after annoying him for so long. He gave me a very emotional speech about how Ultraman chose me because I was brave and kind.
I was very moved and decided to use my power to protect the earth, and to be the face of justice.
So that very night I woke my whole family up.
I gave them a very emotional and powerful speech about how much I love them but the world needs me to protect it.
And in the middle of the night I shouted at the top of my lung TRANSFORM.
...
Nothing happened and my family made fun of me about this incident for the rest of my lift so far.












Comments

Popular posts from this blog

Formative Hand In

4th Year Final Animation Characters After discussing with my tutors, I have decided to go with an overall limited colour palette of old paper unless the characters are under certain lighting. This is achieved by having a base layer, then a layer of 3 colour range is added. Which is then set as overlay in post production. Production After the rigging of the characters I am ready to being production. I ahve already prepared most of the parts needed. The boat and paddle When setting up a scene, I extract the different components of my drawing and add depth to it in Maya Once of the main concern was the water aspect of the film. This is solved by applying a ramp shader with 2 colour on a ocean layer after converting it into polygons.  As you can soo the ocean are too off with the style I am looking for. After applying the ramp shader it fits much better. Music I have been working with Ollie Yang on the soundtrack of my film. Password: rootandcur...

External Project - Dehumaniser : Complete Part 2

In this post we will be covering texturing, adjustments, animating and dynamics.  Texturing  I started off with the armor first. Exported as OBJ from Maya, put into Photoshop to add details. These were very near completion, however I wanted to add more details to the armor. But for now we can move on to the body. Before starting on the body we have to go through another phase first.  Adjustments Before proceeding further I had to make sure my employer are happy with how the Orc turned out. We decided this head was too slim and needed to be rounder and fatter. First edition:  The head is way too slim. Second edition:  Larger but needs to be fatter and shorter. Third/ Final edition: This is the final version that both parties were happy with. I continued to work on the bump map of the model.  Here is the final model.   Animating  Now that the model and rig is ready we...