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Showing posts from May, 2016

A local school's teaching

Stop motion and Character building A group of student of local school wanted to understand how stop motion worked and how to create a character. I showed them how to build a rig with wire and bring the character to life with clay.

Shirt Design

T Shirt Design I did a T Shirt logo design for a weight lifting club.

Memory Project

Project about my childhood memory This is a project that is still on going, it will be done by drawing the moving body parts on Photoshop and animated on Aftereffect. The out line of the story is... When I was a kid, I used to be obsessed with a TV show call Ultraman. It is about a giant superhero who fight monsters to project the earth. One day my mom came home with a present, it was Ultraman's transform device. (that is frames of the curtains moving) However I weren't happy at all, this was because I truly believed I could transform into Ultraman with the device. And as a 10 years old I did not know what to do with such power. So I annoyed my brother and asked him about it nonstop. I said. I could be a the most powerful person on earth, I can go rob all the ice cream factories and have all the ice creams to myself and no one can stop me. Why do I need to fight monsters when I can rule the planet myself? My brother saw the chance and d...

10x10x16

10 Films in 10 Days 2016 Due to application I only managed to complete 7. I enjoyed this project very much, it was interesting to see how my fellow peers approach this task. ECA-M.Leung-01 from ECA Animation on Vimeo . ECA-M.Leung-02 from ECA Animation on Vimeo . ECA-M.Leung-03 from ECA Animation on Vimeo . ECA-M.Leung-Yang-04 from ECA Animation on Vimeo . ECA-M.Leung-06 from ECA Animation on Vimeo . ECA-M.Leung-07 from ECA Animation on Vimeo . ECA - M.Leung-Turnbull-010 from ECA Animation on Vimeo .

3rd Year : 2nd Semester life drawings

Life Drawings Below are some of the life drawing I did this semester.

Postcard Sell

Postcard Sell In order to raise money for our exhibition we created postcards and baked cakes to sell. This was my postcard.

External Project - Dehumaniser : Complete Part 2

In this post we will be covering texturing, adjustments, animating and dynamics.  Texturing  I started off with the armor first. Exported as OBJ from Maya, put into Photoshop to add details. These were very near completion, however I wanted to add more details to the armor. But for now we can move on to the body. Before starting on the body we have to go through another phase first.  Adjustments Before proceeding further I had to make sure my employer are happy with how the Orc turned out. We decided this head was too slim and needed to be rounder and fatter. First edition:  The head is way too slim. Second edition:  Larger but needs to be fatter and shorter. Third/ Final edition: This is the final version that both parties were happy with. I continued to work on the bump map of the model.  Here is the final model.   Animating  Now that the model and rig is ready we...